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- Aug 2, 2009
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So I had intended to do this exact type of thread months ago at the end of Realism Campaign 4, but I have no idea what happened and how it never came to be.
Anyways, I was bored at work today and I figured it might help to get people excited about the next Realism Campaign coming up, so join me as we take a look back into history, at the legendary Campaign 4...
I distinctly remember the day I took over as CINC of the German forces, but that's another story all unto itself . It was time to get down to business and to put on my big boy underoos, my big boy pants, my big boy helmet, and my big boy mustache.
I knew that the key to this whole operation was to have the best staff I could assemble. This started with a first-rate second-in-command. Unfortunately, they were all busy at the moment, so I had to settle on the esteemed Dr.Compton.
Next, to round out the crew, I knew I'd need a natural leader and also an enforcer. I strongly believe in leading by example, so my #3 man had to be the legendary Bad Brain.
I ran through a few ideas for the last guy, but it came down to the question of commitment. In the end we went with Death_Keeper.
Next, the key to winning a war is in great planning. It's said that a battle is won or lost in the planning, before it is ever even fought, so we immediately got to work in planning.
After intensive recruiting we got to see what our army was going to look like. I felt immediately blessed to have the talents of Ides of March and (IO) SA amongst my men.
We relayed our plans and strategies to the soldiers as best we could. There were some pests who needed special attention, but we quickly whipped the men into shape.
It was finally time to go to war. I felt we were as ready as we could be, now it was time to execute.
WEEK 1
We had planned the attack on Finland from Poland for weeks in advance, but nothing could prepare us for what actual war had in store for us.
We had Erich at sniper and he did a pretty good job. Here is a snapshot of him just before battle.
Sadly, I think we can contribute our losses to my unique strategy of holding back some of our big guns in a "wait and see" attitude, while others ran out to wreak as much havoc as possible.
Allies came back with a vicious counterattack into Poland, but we took a more cautious approach this time around. Here you can see our patented Anzio strategy, which basically included everybody sitting back and being careful while Ides of March (in the middle of the street) casually strolled into the middle of the Allied forces.
In the end we were victorious.
Here I am congratulating JavaBasher on his killing of ronpaul.
WEEK 2
Happy about defending the homeland, my men were perhaps a bit too lax in the coming week.
We were rather obviously unprepared for the Allied attack of Italy from North Africa. Teamkills were less than helpful as well. They were allegedly on accident, but some photos show otherwise.
In the end we simply tried to resort to a defense consisting of making a lot of noise and shooting into the air to scare away the Allied forces, but it was to no avail.
If there are two things I learned about my men in this campaign they are this:
1) We are quite the vengeful group, and
2) We love animals--especially little kittens and puppies. Yeah, that's right, you heard me. We hate Allies, but we love us some cute critters, as you'll see in the coming weeks.
Anyways, following an embarrassing defeat in Italy, we were in a vengeful mood, so our forces in Denmark set off across the water for Norway, where we laid waste to every last Allied soldier, set against the backdrop of the Benny Hill Yakity Sax song. We left no stone unturned.
The smashed Allies were all like, "Woahhhh! Big Axis guns! I give up!"
Indeed there was much celebrating in the cold that night.
WEEK 3
Embarrassed by the loss of a mainland territory, our forces immediately set out to take back Italy, striking from Austria. We had ST0RMY with his famous machine gun, mounted on his infamous donkey...
...as well as the use of some mysterious, sniper rifle-toting creature named "Spray."
Indeed, we sent in all of the heavy forces, but it still wasn't enough firepower.
The Allied forces seized the opportunity in our defeat to counterattack Austria. We were caught with our pants down...
...but we pulled together quickly. Fortunately, ST0RMY had brought back his machine gun...and the donkey.
Also, we relied on some key teamwork by our men, who worked well as a unit. In fact, as transcripts of the action would later show, some men worked a little TOO well as a unit. Here is a candid photo of an awkward look shared by Ides of March and (IO) SA as they recalled their time spent in a dark room all alone on Donner.
WEEK 4
Allies tried to surprise us with a sneak attack on my own private submarine's base, but we saw it coming so we were well-prepared. We rigged our own main doors with explosives. Here is Spartacus showing off our firepower just before the battle took place.
When the Allies tried to enter the base, BOOM! The doors took out a third of them.
While they were caught in the confusion, our forces raced outside and met the remaining Allies in the woods and took them out in the moment of surprise. Here's Fluxion making fun of how they looked when we caught them off-guard.
Anyways, I was bored at work today and I figured it might help to get people excited about the next Realism Campaign coming up, so join me as we take a look back into history, at the legendary Campaign 4...
I distinctly remember the day I took over as CINC of the German forces, but that's another story all unto itself . It was time to get down to business and to put on my big boy underoos, my big boy pants, my big boy helmet, and my big boy mustache.
I knew that the key to this whole operation was to have the best staff I could assemble. This started with a first-rate second-in-command. Unfortunately, they were all busy at the moment, so I had to settle on the esteemed Dr.Compton.
Next, to round out the crew, I knew I'd need a natural leader and also an enforcer. I strongly believe in leading by example, so my #3 man had to be the legendary Bad Brain.
I ran through a few ideas for the last guy, but it came down to the question of commitment. In the end we went with Death_Keeper.
Next, the key to winning a war is in great planning. It's said that a battle is won or lost in the planning, before it is ever even fought, so we immediately got to work in planning.
After intensive recruiting we got to see what our army was going to look like. I felt immediately blessed to have the talents of Ides of March and (IO) SA amongst my men.
It was finally time to go to war. I felt we were as ready as we could be, now it was time to execute.
WEEK 1
We had planned the attack on Finland from Poland for weeks in advance, but nothing could prepare us for what actual war had in store for us.
We had Erich at sniper and he did a pretty good job. Here is a snapshot of him just before battle.
Sadly, I think we can contribute our losses to my unique strategy of holding back some of our big guns in a "wait and see" attitude, while others ran out to wreak as much havoc as possible.
Allies came back with a vicious counterattack into Poland, but we took a more cautious approach this time around. Here you can see our patented Anzio strategy, which basically included everybody sitting back and being careful while Ides of March (in the middle of the street) casually strolled into the middle of the Allied forces.
In the end we were victorious.
Here I am congratulating JavaBasher on his killing of ronpaul.
WEEK 2
Happy about defending the homeland, my men were perhaps a bit too lax in the coming week.
We were rather obviously unprepared for the Allied attack of Italy from North Africa. Teamkills were less than helpful as well. They were allegedly on accident, but some photos show otherwise.
In the end we simply tried to resort to a defense consisting of making a lot of noise and shooting into the air to scare away the Allied forces, but it was to no avail.
If there are two things I learned about my men in this campaign they are this:
1) We are quite the vengeful group, and
2) We love animals--especially little kittens and puppies. Yeah, that's right, you heard me. We hate Allies, but we love us some cute critters, as you'll see in the coming weeks.
Anyways, following an embarrassing defeat in Italy, we were in a vengeful mood, so our forces in Denmark set off across the water for Norway, where we laid waste to every last Allied soldier, set against the backdrop of the Benny Hill Yakity Sax song. We left no stone unturned.
The smashed Allies were all like, "Woahhhh! Big Axis guns! I give up!"
Indeed there was much celebrating in the cold that night.
WEEK 3
Embarrassed by the loss of a mainland territory, our forces immediately set out to take back Italy, striking from Austria. We had ST0RMY with his famous machine gun, mounted on his infamous donkey...
...as well as the use of some mysterious, sniper rifle-toting creature named "Spray."
Indeed, we sent in all of the heavy forces, but it still wasn't enough firepower.
The Allied forces seized the opportunity in our defeat to counterattack Austria. We were caught with our pants down...
...but we pulled together quickly. Fortunately, ST0RMY had brought back his machine gun...and the donkey.
Also, we relied on some key teamwork by our men, who worked well as a unit. In fact, as transcripts of the action would later show, some men worked a little TOO well as a unit. Here is a candid photo of an awkward look shared by Ides of March and (IO) SA as they recalled their time spent in a dark room all alone on Donner.
WEEK 4
Allies tried to surprise us with a sneak attack on my own private submarine's base, but we saw it coming so we were well-prepared. We rigged our own main doors with explosives. Here is Spartacus showing off our firepower just before the battle took place.
When the Allies tried to enter the base, BOOM! The doors took out a third of them.
While they were caught in the confusion, our forces raced outside and met the remaining Allies in the woods and took them out in the moment of surprise. Here's Fluxion making fun of how they looked when we caught them off-guard.
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