Jail maps need less mini games and needs them to be spread out more. Having maps just full of them with no way of rebelling and escaping are NOT jail maps. Plus only like 3 games are used on maps with tons of games or just games.
Jail isn't about playing mini games, people freak out when they die by them or loose in a game cause the CTs fail to pay attention. This is Jail... YOU ARE TO REBEL... Id rather die with knife damage to a CT, knife kill, or a killing streak then by some dumb game.
Valve broke bombs, well weapon stripping. Terrorists shouldn't spawn with them but they do. Sucks but they do. Sure they plant but they're trolling their team when they plant that fast. Bear could add something to his plug in to strip them of their weapons (bomb) but thats more work plus Valve can easily fix that but probably wont.
So maps should be based on escaping, rebelling and destroying the prison thats what jails been since the beginning and thats what started the craze. It was more strategy and teamwork than original CS game modes. Games were added to move the Terrorists around to allow them new escape routes and means of rebelling. Having them too close to cell block and also too close to each other equals boring play of games. I mean sure they can be fun but you can go play a mini game map that does same... Seems jails headed that way based on some of the maps lately...
Jail is about one team controlling the other, thats it. If the T's dont want to listen to the CT's, they dont have to and can rebel appropriately. Whether or not there is mini games makes no difference. Our server is about making things fun for everyone. Some people like mini games, some dont. Doesnt change the gameplay. I dont speak for everyone, the numbers do.























