Counter-Strike Global Offensive TTT Server Why are there 2 different sprints in TTT?

Carter6221

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sprint_i
sprint_t
this isn't really a problem I'm just curious to why this is
these also arent the only items like this as healthshot has 3 different names, one for each role
 
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You are exploring in areas you shouldn't be

Watch it be a redundant command that wasn't removed in an update
 
Because the menu prices are different between roles for similar items sometimes, and it's easier to configure them if they're separate.

They're registered in the code separately as well.

hopefully that answers it
 
Because the menu prices are different between roles for similar items sometimes, and it's easier to configure them if they're separate.

They're registered in the code separately as well.

hopefully that answers it

i was just curious, thank you for the response!
 
sprint_i(nnocent)
sprint_t(raitor)

This provides the server managers more options to balance the gameplay/economy per item/role instead of the whole item (as another note for this: some roles get more credits than others).

You are exploring in areas you shouldn't be
Why? All items have a role check before buying, so players can make buy binds to buy items faster as over the menu.
 
Sprint_i is for innocents and detectives

Sprint_t is for only traitors

Probably a sprint_d so then the sprint_i is only for the innocents
 
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Sprint_i is for innocents and detectives

Which is wrong, as sprint_i should be just for innocents. Since Edge Gamers use the private version, Sprint could have up to 3 items (Sprint for Traitor (sprint_t), Detectives (sprint_d) and Innocent (sprint_i)). In the public version it should be sprint_d (for Innocent and Detectives), but someone in the private repo split it into 2 different items (sprint_i for innocents and sprint_d for detectives) to get the option to make an item cheaper/expensive as the other one.
 

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