CS Jailbreak change 25hp on hide and seek

mouse pouch

Fazbear
Joined
Nov 29, 2019
Messages
604
No one on the server likes the change on HNS day where you first get 25HP. KILLING YOU FROM ANY HEIGHT FALL
(you just heal anyway?!?!)


THEN TO TOP IT OFF

IT SETS UR HP BACK TO 25 WHEN THEY "GO GO GO"

REMOVE THE CHANGE
 
Last edited:
just give Ts 100hp throughout the entire day, it's already CT-sided enough having every CT with 300hp on top of Ts only getting few secrets on certain maps for guns (since you won't be getting into armory without dying on most maps).

crazy how this got pushed to live when its not only one of the most unfun special days for Ts (which is a large majority of the playerbase), but also one of the most called special days in general.
 
the point is you hide and get seeked. if you have hp that means you have chances to fight back. you aren't supposed to fight. you are supposed to hide and survive the longest from hiding, not fighting the CT's. it's not supposed to be TDM, and on some maps you can get guns like crazy outside of armory.

if it were up to me T's would be disarmed for the day and CT's god moded until LR- so they could seek, and the T's could hide. not kill the CT's while they are waiting in armory.
 
me personally, i think the hp is fine because the whole point is to try and hide from cts and if you have more hp, the t’s will be able to fight back and the whole purpose is for them to not fight back.
 
you are supposed to hide and survive the longest from hiding, not fighting the CT's. it's not supposed to be TDM, and on some maps you can get guns like crazy outside of armory.
The problem with this is that most JB maps aren't meant for HNS, and the gamemode becomes a terribly unfun either AFK simulator or spectating simulator. It's just not enjoyable if you're the T.
 
the point is you hide and get seeked. if you have hp that means you have chances to fight back. you aren't supposed to fight. you are supposed to hide and survive the longest from hiding, not fighting the CT's. it's not supposed to be TDM, and on some maps you can get guns like crazy outside of armory.

if it were up to me T's would be disarmed for the day and CT's god moded until LR- so they could seek, and the T's could hide. not kill the CT's while they are waiting in armory.
Please explain how the gameplay u describe is fun for Ts or even CTs. The goal of changes to jailbreak should be to improve the server, not have the name of a special day fit what its gameplay is .

i made a post about this almost 3 years ago
 
I don’t really see the point of Hide & Seek on JB, it pretty much ends up turning into a Warday 99% of the time. Which ruins the point of it being Hide & Seek. Plus like someone mentioned above. There’s a lot of maps that just really aren’t made for Hide & Seek. In my opinion, I’d say remove Hide & Seek all together.
 
I also agree HNS days shouldnt be treated as a warday. It just turns into a warday when Ts have the ability to access guns

Im actually in favour of Crazy Apples idea of disarming Ts for the day and having it be a legit game of hide and seek. There's already warday special days after all
 
Please explain how the gameplay u describe is fun for Ts or even CTs
What we have on the server now isn’t hide and seek. It’s warday with extra steps, which is why it isn’t fun. True HNS is generally fun, like we play in normal games.
The problem with this is that most JB maps aren't meant for HNS, and the gamemode becomes a terribly unfun either AFK simulator or spectating simulator. It's just not enjoyable if you're the T.
Lowering the map time for HNS prolly fixes this? Maybe?
 
What we have on the server now isn’t hide and seek. It’s warday with extra steps, which is why it isn’t fun. True HNS is generally fun, like we play in normal games.

Lowering the map time for HNS prolly fixes this? Maybe?
Having T’s hide for 10 mins delaying the round and making all dead players wait that long just isn’t fun.
 
Having T’s hide for 10 mins delaying the round and making all dead players wait that long just isn’t fun.
When it comes to Hide & Seek, that's kind of the point of the game, is to delay. The Hiders (T's) are supposed to hide from the Seekers (CT's) for as long as possible until they either get found and killed or when the round ends entirely.

As for the dead people during the round,
Like Crazy Crazy Suggested, lowering the round time for Hide & Seek would be more than fair for those who don't like to be patient and wait for the round to end.
 
Last edited:
Hide & Seek would be more than fair for those who don't like to be patient and wait for the round to end.
patient and wait?
i'd assume if you aren't being patient, you are forced into the situation. there is no reward for being patient here for Ts at all it's still time.

I don't think we would need to remove it entirely but the CTs having 300hp and speed already is enough of a buff
 
Last edited:
What we have on the server now isn’t hide and seek. It’s warday with extra steps, which is why it isn’t fun. True HNS is generally fun, like we play in normal games.

Lowering the map time for HNS prolly fixes this? Maybe?
Yup , instead of removing the game we should make it shorter. So instead of being afk for 5 minutes , U only need to be afk for 3!!! That`s why i play jailbreak!! searching the map for enemies that cannot even shoot back is awesome
 
I absolutely love when I get to sit at one random spot in the map for the whole round while the CT's are forced to look for me.
I honestly think I would rather crouch walk across the whole jb_dystopian map with the most toxic warden on the planet then play HNS the way its intended. At least with the toxic warden I'll get to play some games and maybe even get a chance to rebel.
 
Yup , instead of removing the game we should make it shorter. So instead of being afk for 5 minutes , U only need to be afk for 3!!! That`s why i play jailbreak!! searching the map for enemies that cannot even shoot back is awesome
people think either hns is fun or not idk what to say abt that.
 
Last edited:
Ts should be getting 100 HP during Hide time and be reset to 25 when seek time starts. Let me know if this is not what’s happening.
 
I think we should either lower the CTs health back to 100 or give the Ts 100 instead of 25.

One of the best things about the old version of hide and seek was the prospect of getting a HUGE bomb off. And I know for a fact at least 80-90% of the server loves seeing a huge bomb.

As for the idea of "yOu aRe sUpPoSeD tO hIDe", at least 75% of maps are just too large for this game to be played well for either side. Many have mentioned that it is very very boring to sit in one spot for at least 5 minutes and this often results in many people leaving the server since they are dead and waiting for CTs to run across an entire map looking for 3 Ts that are hiding all over the map.

If we dont plan on changing the CTs health back to 100 I'd suggest maybe waiting until the "GO GO GO" sounds to give CTs 300 hp, this way the Ts have a chance to pull off the huge bomb I mentioned earlier, this would give the hiders a better chance by reducing the numbers of CTs, as well as giving the CTs a chance to eliminate a few T's that try to enter armory before the round starts.

Being that I've played CT and T many times during HNS I can say without a doubt it is one of the most boring special days for both teams. On CT you aimlessly run around one of the huge maps and being that Ts will mostly have 25 HP there is no stress of feeling like you might die. If the CTs only had 100 hp then at least you would be more interested and trying harder not to get killed. This would also make it more fun for the Ts given the fact that if they are found they will at least still have a fighting chance.
 
Back
Top