I think the unlockables should possess standard stats (if the variable stats are true), and definitely be based on either merit, or just be given to you.
As annoying as the milestones are for a casual player, at least they are generally useful in terms of educating and practicing particular strategies you may not have otherwise considered
As annoying as the milestones are for a casual player, at least they are generally useful in terms of educating and practicing particular strategies you may not have otherwise considered






















