- Joined
- Jan 24, 2009
- Messages
- 121
well, I haven't played and won't be able to play until August or so, so don't say I'm just frustrated because I didn't get what I wanted.
I didn't farm achievements (I got the KGB only a day before the scout pack came out). I hope they do something to the achievement system so that there is some sort of reward for getting them. A little crown on your head for three seconds is hardly a reward for what may have been weeks of playing to get some tough achievements.
While I didn't much like achievement farming, I didn't think it was despicable. If people wanted to take the challenge out of their game, so be it. From what it sounds like, this new way is random and frustrates everyone because there is no logic or skill involved.
I hope by August it is back to earning weapons. Which would you feel better about in a game: dying 10 times in a row and getting a lucky last hit on a guy getting mowed down by a heavy, or playing well against tough players and earning your kills based on skill? I think the same logic applies the the weapon updates.
In short, I don't want to be given handouts, I want weapons to be held out of my reach so I have to grow as a player to get what I want and become better in the process.
I didn't farm achievements (I got the KGB only a day before the scout pack came out). I hope they do something to the achievement system so that there is some sort of reward for getting them. A little crown on your head for three seconds is hardly a reward for what may have been weeks of playing to get some tough achievements.
While I didn't much like achievement farming, I didn't think it was despicable. If people wanted to take the challenge out of their game, so be it. From what it sounds like, this new way is random and frustrates everyone because there is no logic or skill involved.
I hope by August it is back to earning weapons. Which would you feel better about in a game: dying 10 times in a row and getting a lucky last hit on a guy getting mowed down by a heavy, or playing well against tough players and earning your kills based on skill? I think the same logic applies the the weapon updates.
In short, I don't want to be given handouts, I want weapons to be held out of my reach so I have to grow as a player to get what I want and become better in the process.


















